The Vault

D&D Character Classes

Ninja 3.5

Based on the d20 system and modified by Stone Golem Games, the ninja is the perfect spy, assassin, and martial artist. Extremely quiet and lethal, they strike down their prey from the shadows and disappear without a trace, leaving families to grieve, wonder and fear whom or what that lives and prowls in the dark.

Preferring anonymity to fame, most ninjas go out of their way to disguise their profession and their abilities, while perfecting the art of moving quietly and remaining hidden.  

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Pathfinder Prestige Classes

Monk of the Vengeful Hand

Based on the d20 system by Stone Golem Games, the Monk of the Vengeful Hand is a prestige class for the monk that is looking to push the boundaries of what is lawful and what is not. Considered by almost all of the other monasteries to be on the fringe of breaking their code and vows, the Monks of the Vengeful Hand provide vengeance, retribution, or justice to those who are incapable of obtaining those things for themselves.

A Monk of the Vengeful Hand is still lawful, although he flirts with neutrality and chaos every day. This path is not a path for the weak, angry or quick tempered. It is even more rigid in its mental challenges.

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Channeling Master

Based on the d20 system by Stone Golem Games, the Channeling Master is a prestige class made for the cleric that builds on their ability to channel energy be it positive or negative.

The Channeling Master molds and perfects the art of channeling, taking healing to a whole new level.

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Psychic Commander

Based on the d20 system by Stone Golem Games, the Psychic Commander is a leader of men, an organizer, and a warrior whose psionic and martial abilities compliment each other.

Building on the foundation of leadership, psionic ability, organization, and martial skills, the Psionic Commander is a perfect addition to the psychic warrior, making a great warrior extraordinary.

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Pathfinder Character Classes

Tomb Raider

The tomb raider is a hybrid class that combines the abilities of the ranger with the grit and deeds of a gunslinger and a little bit of a certain character who uses a whip, has a hat he never loses, and is named after his dog sprinkled on top for fun. 

She looks into man's own past to find answers in the things man has created, be they scrolls, tomes, temples, ancient artifacts, dungeons or runes inscribed on long abandoned buildings deep in tropical jungles. With her trusted whip, pistol and skills, she braves the past and those who wish to keep it a secret so she can learn the answers she craves.

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Relic Hunter

Based on the d20 system by Stone Golem Games, the relic hunter is a hybrid class that combines the stealth of the rogue and the divinity and spells of a cleric.

Their goal is to seek out the past in the form of ancient relics, tomes, items, spells, and all things that will help them learn and grow, bettering themselves and those around them, helping them to learn from the past so they and all those who come in contact with them are not doomed to repeat it.

The relic hunter is part of a small organization that exists inside any religion that values knowledge, lore, runes, history, and the magic items and artifacts that are lost and part of the past. The relic hunter believes that all knowledge must be brought to light and should never be hidden.

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Ninja

Based on the d20 system and modified by Stone Golem Games, the ninja is the perfect spy, assassin, and martial artist. Extremely quiet and lethal, they strike down their prey from the shadows and disappear without a trace, leaving families to grieve, wonder and fear whom or what that lives and prowls in the dark.

Preferring anonymity to fame, most ninjas go out of their way to disguise their profession and their abilities, while perfecting the art of moving quietly and remaining hidden.  

View PDF | View DOC

Channeler

Based on the d20 system by Stone Golem Games, the channeler is a specialty cleric who has dedicated his life to using and forming the channeled energy from his deity, molding it, changing it, and fine-tuning it to fit his needs and the needs of those around him.

Not only do channelers honor their deities in all they do just like a cleric but they have the special ability to further tap into the positive or negative energy of their deity, depending on their alignment, and expand on that connection, allowing them to use it in many different ways. They can convert the energy given them by their deity into various forms of energy with ever increasing damage as well as protecting themselves and their companions with increasing effectiveness. 

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Mee & Yu's Corner

The on going adventures of twin halfling barbarians and their many pranks.

Stories
Who Flung Poo?

Pranks
Pranks 1-5
Pranks 6-7

 

Fanfiction

Science fiction and fantasy stories from some of our readers.

Stand-alone Stories: 
5 Steps to Creating an Extraordinary Character... or Not
The Astronaut

Multichapter Stories: 

The Order of the DragonSorren is sent on a dangerous quest by his order to retrieve the Staff of Mourning, an infamous staff that many have died trying to get their hands on. Gathering a party of misfits, he sets off on his journey where the dangers of their wildest dreams come true. A journey where friends are made and legends come to life.
Cast of Characters All the key players
Chapter 1 The Beginning
Chapter 2 A Decision
Chapter 3 Departure
Chapter 4 Encounters
Chapter 5 A Nightmare and Haun
Chapter 6 The Deadly Mistake

 

Comments

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